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- DESCRIPTION:
- Level Name: Canyons & Rivers (ver 1.0)
- Use: Multiplayer (tested with MooseHead Barrens)
- Map: 62x62, almost completly new map,used some of my previous
- level Yellowstone. Made with
- CCMAP 21(Richard Heesbeen & Jeroen Riteijer)
- Files contained in the Zip
-
- canyons.txt
- canyons.ini
- canyons.map
- Scm99ea.ini
- scm99ea.bin
-
-
- This scenerio replaces anything you want, but is best for multiplayer missions,
- and has worked everytime it has been tested.
-
- TO USE WITHOUT ANY PATCHING
- A FILE HAS ALREADY BEEN PROVIDED (its called SCM99EA.ini and SCM99EA.BIN)
- TO RUN THE MAP JUST PUT THESE TWO FILES IN YOUR C&C DIR(SCM99EA.ini and
- SCM99EA.BIN)
- If you want to change this read below:
- Rename the scenario files to the scenario you actually want to replace.
- Say i want to replace Green Acres with the map. Rename the Canyons.ini
- to the Green Acres ini(scm01ea.ini) and do the same with the map file except
- give it a Bin extention.. so canyons.map would become scm04ea.bin.
- Put both of these files into your C&C directory and run C&C. THe map will
- replace Green Acres when you play multiplayer.. TO REMOVE THEM
- just del both the bin file and the ini file from your c&c directory..
- easy as that
-
- TO EDIT GENERAL MIX
- Use mixman (Valden Blato) or shuffle (Andrew Griffen) to put map and ini files into general.mix file.
- You can find the programs mentioned above from these places on the net:
-
- http://www.econ.cbs.dk/people/dszcpfk/cc.html
- or http://www.adam.com.au/~buggy/
-
- and if you have problems patching the file please go to the C&C Webboard at:
-
- http://www.econ.cbs.dk/people/dszcpfk/webboard.html
-
-
- AUTHOR'S NOTES
- There is a large river that runs through the entire map and makes five outer
- islands and one inner island. All have about equel tiberium and there is no
- advantage given to any one player. There are five starting points and this level
- is not symmetrical.This level also has a lot of choke points, lots of tiberium
- and lots of places to ambush harvestors or other units. This is my second level and I have tested it
- many times in multiplayer.
-
- BUGS
- other than a few map tiles not fitting exactly everything works. Some of
- these..well actually most of these are along the rivers. But are well
- covered with trees
-
- RECOMMENDED SETTINGS
- Players: 2-4
- Bases: ON
- Tiberium: ON
- Starting Money: Whatever
- Crates: IF you like chance
- Units: As many as you want
- AI: If you want some variation
-
- If you would like to use some of this map or all of it for a scenario please
- give credit where credit is due.. and email me so that i am no surprised when
- i play my own level.
-
- Not to be sold or packaged. Please keep all files contained in the zip intact
- if you pass this on to others.
-
-
- If you like the level, or find some bugs please email me at:
- jhindman@uci.edu
- thanks,
- Himey
- Command & Conquer is a register trademark of Westwood Inc.
-